10 Things We Need from the New Consoles
It’s an exciting time. As I write this, the Xbox 720 reveal event is just a few hours away. And no, I don’t expect it to be called 720 either. But with that and the PS4 on the horizon, I thought I’d blog a wee bit what I think we need from these new consoles. I’ll probably get into trouble by not including the WiiU in this list. I sort of apologise, but not much because that console is already out so doesn’t qualify for a speculative post such as this.
To set this up a bit, I love console gaming, most of my most cherished gaming experiences live on consoles. And as much as I love mobile gaming, I expect more of my favourite experiences to only be possible on a console, on a whacking big telly, with a perfectly designed controller in my hands. But consoles need to change, and it’s not going to be poly counts or shader support that will make the difference.
Let’s start with some hardware bits to get that out of the way.
Graphics : Some – We’ve learned over the past few years that totes-amaze-balls pictures aren’t really necessary for a great game experience. But I concede that you probably will need “some” graphics so I won’t complain too much. You’ll probably want terribly shiny cars, I’d like human faces that don’t weird out on me when they are talking.
Sound: Yes Please – And if you could put an optical output somewhere sensible that would be nice. Thanks.
Console Hardware Configuration: Properly tested this time… Yes. You know what I mean. No more of that!
Right, now let’s talk about games. Frankly, I don’t care very much about all the big showcase, $100 Million productions that you’re all going to show us at E3. I want interesting, unusual and innovative games that will come from all over the game community, not just from your 6 bezzie mates in the dwindling Old Publishers Society. Most importantly, I want to be one of the people creating those interesting, unusual and innovative games. So my “games” section looks like this.





